Paper
14 November 2023 Research on 3D ink scene rendering design based on Unreal Engine 5
Li Peng, Yaxin Hou
Author Affiliations +
Proceedings Volume 12934, Third International Conference on Computer Graphics, Image, and Virtualization (ICCGIV 2023); 129341F (2023) https://doi.org/10.1117/12.3008018
Event: 2023 3rd International Conference on Computer Graphics, Image and Virtualization (ICCGIV 2023), 2023, Nanjing, China
Abstract
3D ink scene rendering is a kind of non-realistic rendering, and this non-realistic 3D ink effect is the focus of this paper. This paper first introduces the production characteristics of 3D ink and wash rendering and Ureal Engine5, then based on the traditional Chinese ink and wash art characteristics, the 3D ink and wash rendering technology with reference to manual drawing mapping and cartoon strokes is designed to realize the workflow of 3D ink and wash effect in Unreal Engine 5, then the proposed design method is verified through practice, and finally the conclusion and summary are presented for the design concept and implementation, and the Finally, we conclude and summarize the design concept and implementation, and look forward to the future application of 3D ink scenes produced by UE.
(2023) Published by SPIE. Downloading of the abstract is permitted for personal use only.
Li Peng and Yaxin Hou "Research on 3D ink scene rendering design based on Unreal Engine 5", Proc. SPIE 12934, Third International Conference on Computer Graphics, Image, and Virtualization (ICCGIV 2023), 129341F (14 November 2023); https://doi.org/10.1117/12.3008018
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KEYWORDS
3D modeling

3D image processing

Design and modelling

Connectors

Displays

Cameras

Contour modeling

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