All three-dimensional image, could be represented with a polyhedral graphs, where the number of edges and vertices is
proportional to the quality of the image, and this image could be stored in an algebraic expression like a Tutte
polynomial, allowing the reconstruction of any three-dimensional image. The Tutte polynomial is calculated using the
package Graph Theory of Maple 16, which has been optimized for polyhedral graphs with a lot of edges and vertices, so
this could be very useful with three-dimensional complex images or three-dimensional HD image. In this paper, I will
present some examples of the useful Tutte polynomial, and for future work, I will investigate the use of Bollobás-
Riordan polynomial.
Access to the requested content is limited to institutions that have purchased or subscribe to SPIE eBooks.
You are receiving this notice because your organization may not have SPIE eBooks access.*
*Shibboleth/Open Athens users─please
sign in
to access your institution's subscriptions.
To obtain this item, you may purchase the complete book in print or electronic format on
SPIE.org.
INSTITUTIONAL Select your institution to access the SPIE Digital Library.
PERSONAL Sign in with your SPIE account to access your personal subscriptions or to use specific features such as save to my library, sign up for alerts, save searches, etc.