KEYWORDS: Virtual reality, 3D modeling, Control systems, Cameras, Visualization, Data modeling, Human-machine interfaces, Microscopes, Solid modeling, Computing systems
The growing demand for advanced micro-devices that integrate various sensors and actuators, e.g. for biomedical
applications, has created a strong need for assembly units that can meet high precision and manipulation requirements.
However, developing a sophisticated machine that can fulfill these requirements solves only a part of
the problem - having a skilled person that can program and operate the machine must also be addressed. The
user interface should provide sufficient information to perform any assembly operation, however, it should also
hide or abstract information that would distract the operator from the main task. Controlling the information
flow from/to the user and to/from the machine is performed by representing the real environment in a virtual
one. This additional layer of abstraction between the user and the machine is based on a standard virtual reality
(VR) approach. This paper demonstrates the integration of such a VR system into an existing microassembly
station.
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